These are keyframes, body sculpts and head developments for the Brumak in Gears of War: E-Day! Our Creature Artist Sanghoon Oh developed multiple body styles, armor and faces in ZBrush before bringing the Brumak into Blender and positioning him in the scene. Photoshop was then used to polish and add color to the creature, bringing him to life!
Huge thanks to People Can Fly and The Coalition for having us on this great project.
Art Director: David Masson
Creative Director: Finnian MacManus
Producer: Sara Mosier